Ignots 4 sell
4

Ignots 4 sell

Last Sunday, I partied with colleagues Eliot and Matt in Allods Online, which refused to cooperate with our simple desire to group. We were complaining over Skype about petty annoyances like not being able to team up on the newbie island and having to roll off for dropped quest items when in Allods’ defense I [...]

Uphill both ways
4

Uphill both ways

Beau Hindman, a Massively writer who is as zany as he is endearing, long ago penned an opinion piece titled The road (much) less traveled. In it, he argued that MMOs ought to give players strong, palpable reasons to travel and explore the amazing worlds we so often take for granted in our rush to [...]

Horizon gaming
5

Horizon gaming

Massively’s Mike Foster coined this lovely phrase last week. “EVE Online offers me many opportunities to engage [a] sense of curiosity and my love for ‘horizon gaming,’ which is my term for playing just to see what comes next,” he wrote. Not for gear. Not for levels. Not for ganks. Not for socializing or achievements [...]

We drop stuff
3

We drop stuff

When Tiny Speck announced that it was closing its weird and beautiful browser MMO, Glitch, studio founder Stuart Butterfield famously blamed it at least in part on the game’s lack of guidance — there just wasn’t enough hand-holding. “A lot of people were just like, ‘I don’t know what the fuck I’m supposed to do,’” [...]

Camping out in Atlas 33
5

Camping out in Atlas 33

In the struggle to save City of Heroes from extinction, activists (masktivists?) are faced with two challenges: convince NCsoft to keep or sell rather than sunset the game and convince the greater gaming community that it’s worth fighting for. There is already a team working on the first, so I’d like to tackle the second. [...]

Failquaggan, rodeos, and sticky MMOs
6

Failquaggan, rodeos, and sticky MMOs

Guild Wars 2 has been one of the biggest games of the last few years for my guild, rivaled perhaps only by Cataclysm and SWTOR. Considering we’re just about 15 years old — we reckon by the founding of our first incarnation at UO’s launch — I’d say that’s a point in GW2′s favor. Any [...]

NCsoft, slayer of games
12

NCsoft, slayer of games

Am I cursed? It seems as if every game I’ve really fallen in love with in the last few years is being killed off, one by one, even the teeny-tiny ones like Zentia. Go ahead and laugh, but I still feel the loss of Star Wars Galaxies deeply, and my main consolation when it happened [...]