Browsing all posts tagged with cash-shop.
Tuesday, November 1st, 2011
Most of the reviews I’ve read of Glitch have been relentlessly trendy, evoking poetry, trying to find deep meaning in a Flash game that involves tickling pigs and drinking cocktails and wise-cracking with magic rocks. Beau even called the game hipsterish, but honestly, I don’t see it. It’s a cute game. It’s a crafting sandbox. [...]
Friday, September 16th, 2011
Lord of the Rings Online is one of my favorite MMOs. Hobbits rule. I love my pony; I love farming (real farming) and crafting dyes and weapons and food things that actually sell on the auction hall. I have a lovely house at 1 Wending Way, Pearbridge, The Shire. I counseled Frodo and took a [...]
Thursday, May 26th, 2011
I want free-to-play games to succeed. The F2P model allows small, untried, risky game companies to produce small, untried, risky games, widening and introducing new ideas and challengers to a market otherwise dominated by slow, lumbering AAA titles that have little incentive to change the system. They also allow players to sample the game before [...]