Tag: freedom
Ten reasons why not
Launching today is my first entry in Massively’s newest opinion column, called Why I Play, in which we tell you… well, why we play certain games, as it says on the tin. I chose City of Heroes first, since it’s one of those mid-2000s games that’s had some staying power but is far from being the new shiny, and hey,…
All your flaming worldly possessions
I spent last weekend trying to decide the best way to end it all — in Star Wars Galaxies, that is, which we learned will be shutting down in less than six months. Star Wars Galaxies was and is a brilliant sandbox game, which I loudly proclaimed in “The Uncle Owen Paradox” Soapbox rant column just two days before I…
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