Tag: teso

Uphill both ways

Beau Hindman, a Massively writer who is as zany as he is endearing, long ago penned an opinion piece titled The road (much) less traveled. In it, he argued that MMOs ought to give players strong, palpable reasons to travel and explore the amazing worlds we so often take for granted in our rush to what is so frequently a…

We can go home again

I want to go home again, and I’m not alone. When Ultima Online launched in 1997, its housing system was both wonderful and terrible, like much of the rest of the game. If your keys were stolen or lost, your house was compromised forever. Homes didn’t decay if abandoned, so they took up space and prevented others from placing, and…

Taking us for granted

E3 has made me realize that The Elder Scrolls Online thinks it already owns us. When TESO was first announced, all — and I do mean all — of the exclusives went to GameInformer. What’s GameInformer? It’s not a no-name site, but it’s not really on the radar of MMO players. I rarely find anything there of value for our…