Browsing all posts tagged with cottage-rule.
Ten reasons why not
4

Ten reasons why not

Launching today is my first entry in Massively’s newest opinion column, called Why I Play, in which we tell you… well, why we play certain games, as it says on the tin. I chose City of Heroes first, since it’s one of those mid-2000s games that’s had some staying power but is far from being […]

The cottage rule sucks
3

The cottage rule sucks

For far too many years, the world of City of Heroes has been plagued by a rule called the cottage rule. A player once asked for a particular superpower to be rethought, and a developer — Castle, actually — responded by saying that changing that power into something else would be unfair to the players. […]